Late Shift

Baptiste Planche, Tobias Weber
Part of

54th New York Film Festival

September 30 - 11, 2016

Gameplay and feature films collide in Late Shift. When a parking attendant is forced to take part in a brazen heist, the audience controls the progress of his story via an app, creating a dynamic interactive experience.

DIRECTOR
Baptiste Planche, Tobias Weber
YEAR
2016
COUNTRY
Switzerland
RUNTIME
80 minutes
START DATE
October 2, 2016

Are games and films on a collision course? It’s a question asked every time emergent technologies broaden what’s possible with a little code, a story, and the will to blend the two. Yet while cinematic games are commonplace, game-like films are not. The high-octane thriller Late Shift aims to change that. A parking attendant’s world is turned upside down when he’s forced to take part in a brazen heist, and the audience makes choices to shape the story via an app. The branching narrative is flawlessly executed, creating an in-theater experience as enjoyable for the casual viewer as the hardcore “player.”

The creators of Late Shift will discuss the challenges of making audience-directed interactive films in our free Meet the Makers talk on October 2.

Late Shift
Late Shift
Late Shift
Late Shift
Late Shift

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